How to play gwent in the witcher iii wild hunt
David Richardson
Published Mar 29, 2026
Back in the day whenever someone asked me what’s my favorite game, I always hesitated. Because there wasn’t a game that was perfect in every aspect.
That changed in 2015 when The Witcher 3: Wild Hunt came into existence. It’s the most complete game ever made. It has the perfect story, entertaining quests, amazing gameplay, stunning graphics, interesting characters, breathtaking music, and everything in between.
It’s no wonder the game won so many game of the year awards.
It’s been many years since the launch of Witcher 3 and I recently started another playthrough of the game.
If you still haven’t played this gem or thinking about playing the game for another round, I think now is the best time to do it. Here’s why.
1. It Still Holds Up
Even after all these years, Witcher 3 still holds up in terms of graphics, visuals, and story.
There have been some amazing games released over the last couple of years. But, Witcher 3 can still give a good competition to those games.
The game still looks gorgeous and gameplay mechanics still works pretty smoothly, when compared to other modern games.
2. Next-Gen Upgrade
CDProjektRed announced a next-gen upgrade for Witcher 3 that includes enhanced graphics for PS5, Xbox Series X, and PC. This will be a free upgrade for everyone who already owns the game.
This upgrade is set to arrive in Q2 2022. Witcher 3 is gorgeous even without a next-gen upgrade. But, if you weren’t satisfied with the visuals, wait for this upgrade and start playing.
Or buy the game and get into the story. Then play again with the next-gen upgrade. It goes on sale quite often.
3. Go Beyond The Witcher TV Show
Netflix’s Witcher TV series made the world of Witcher even more popular. In fact, Henry Cavill was inspired by the video game to develop this TV show.
If you’ve watched The Witcher on Netflix but still haven’t played the game, you’re missing out on a lot.
Even though the TV series is based on the book series, playing Witcher 3 will give you a better understanding of how things work in the world of Witcher and better yet to interact with the main characters in the virtual world.
4. Play On The Train, Beach, Anywhere
Witcher 3 is now available on the Nintendo Switch. This means you can play the game on the portable gaming console anywhere you want.
I have no idea how the developers made the port look so great because the game looks pretty great on the mobile console, despite being a device with low specs.
I can’t believe how they managed to do that. I had to run the game on medium settings on an i3 PC when I first played it.
Witcher 3 is also compatible with the upcoming Steam Deck portable console. This console lets you play your Steam games on the go.
This means you’ll be able to play the game on PC and pick up from where you left off on Steam Deck thanks to cloud saves.
Either way, it’s another great opportunity for you to play and experience this amazing game.
5. Still The Best Open World To Free Roam
I can’t remember how many times I got lost in Witcher 3 doing side missions and free-roaming without actually following the main campaign missions.
Witcher 3 has the best open world ever made in a video game. The visuals and the background music simply make riding around in this world one of the most calming experiences ever.
Even if you don’t like slaying monsters or already played all the missions and gathered all the loot, install Witcher 3 just to roam around in the open world. Trust me, it’s worth it!
6. You’ll Never Play Another Game Like It
If you’re a fan of card games, you’ll probably end up doing nothing but Gwent matches in Witcher 3. I was obsessed with this mini-game and it can be very addictive.
There’s no other game that can capture that same essence of the fantasy and the unique culture of a world like the one in Witcher 3.
I’m confident that there won’t be another game like Witcher 3, ever!
Now go install this game. You can thank me later.
This feature will teach you how to play Gwent, the collectible card game in CD Projekt RED’s The Witcher 3: Wild Hunt. We will cover basic strategies for winning Gwent matches, with tips, a breakdown of the different cards types and when to use them against your opponent. In addition, we’ll tell you how to collect all 199 Gwent cards to build the ultimate deck.
What is Gwent?
Gwent is a collectible card game Geralt of Rivia (you) can play at key locations in The Witcher 3: Wild Hunt; in between finishing Secondary Missions and Treasure Hunts. The game pits two armies against each other, with users playing different cards to gain an advantage over the other.
You’ll first play Gwent early on in White Orchard village. Go inside the tavern and speak to the scholar. This will begin the Gwent tutorial, and soon afterward, present an opportunity to play a match. Speaking to the scholar also presents Geralt with many Gwent side quests and opportunities to acquire different cards.
Throughout your adventure, Geralt will meet a variety of innkeepers and merchants who play Gwent. In addition, you will be able to take part in Gwent tournaments and regional competitions. In some cases, you will only play against specific non-player characters one time, which makes understanding the general flow of the game extremely important since you cannot afford to lose.
Many key characters in the game have their own Gwent cards.
Tips for Playing Gwent
- It’s OK to pass your turn, since doing this doesn’t admit defeat. Maybe you passed because you prefer to save cards for later in the match (remember, you only have 10). Maybe the other player cannot beat your hand. Basically, don’t feel shame in doing this most of the time. You can still win.
- Avoid playing the strongest cards in the early goings of the match. Again, you have 10 cards to play with.
- Use weather cards that will impact your opponent, and do your best to toughen up rows containing your own cards that will not get affected by this Weather card.
- Did you acquire a new and powerful card? Consider adding it to your deck immediately. Create the strongest deck possible. Fact is, you’ll need to do this ASAP if you intend to defeat the best Gwent players in The Witcher 3. Always seek to give your deck a boost.
- Ideally you want a relatively small amount of strong Neutral, Hero, Unit and Special cards in your deck. Get rid of low-level cards to increase the odds of getting a great hand during a game.
- If someone challenges you to a match, accept immediately. In some cases you will only receive one chance to compete against someone. Stop at every inn and tavern to play Gwent as much as possible and secure more powerful cards to improve your deck.
- Don’t play your entire hand on the first turn. It’s OK to lose the first turn because you have to win two turns to win a match. You need enough good cards to win the second turn. If your opponent wants to use most of his cards on the first turn, it means he has very little to work with afterwards.
- Have an even distribution of cards to cover every panel in case one panel gets knocked out.
- Pay close attention to your opponent’s faction so you know what passive ability he has and can defend against it.
- The higher the attack value on your cards, the better. The highest attack wins, so there’s no reason to have a card with one attack when you can replace it with a card in the same class with a higher attack value.
- Try not to have more than 22 unit cards in your deck so you have a higher chance of getting your best cards during the opening draw.
- Keep your faction’s passive ability in mind when creating decks. For example, if you’re playing under the Nilfgaardian Empire you win all draw games. That means you can aim for a draw game instead of always going for a win.
- If your total unit strength is below 100 in a 22 unit card deck, you will probably lose most matches after the first few hours playing.
Rules of Gwent
When a match begins, the game selects the starting player with a coin toss.
From there, each person receives 10 random Gwent cards pulled from their decks. You then discard two cards you don’t want and redraw in the hope of receiving two superior cards. You normally redraw once per match.
With the match underway, players put a Unit Card on the Gwent board in a combat row; you play one card per turn unless the card you placed contains an ability that allows more than one. Furthermore, you have the option to also play a Weather Card that may boost that Unit Card’s power.
Units Cards contain different amounts of Strength points that comprise your overall total. You win a round of Gwent if you have more points than the other player. A round concludes when both players no longer have cards or one person decides to pass on his or her turn and the other player has more points.
The first person to win two out of three rounds takes the match.
Gwent Decks
Gwent contains four possible types of decks. These include The Northern Realms, Nilfgaardian Empire, the Scoia’tael and Monsters. In each deck you will find a unique Leader Card, Unit Cards, Special Cards and Weather Cards. Finally, decks possess the following signature abilities.
Northern Realms: You will receive one additional card every time you win a round.
Nilfgaard: You automatically win rounds that end in draws.
Scoia’tael: This deck type will choose which player begins a round.
Monsters: You will have a random Unit Card on the board following a round.
Ready to stand against the Wild Hunt? Prima’s official strategy guide provides a comprehensive walkthrough to help make decisions, navigate the vast game areas and reach the ending you want. The collector’s edition offers even more, with 32 pages of bonus content.
Types of Cards
Leader Cards: This character serves as the commander of your deck. Each Leader card has an ability players can use once per match and during his or her turn. Over time you’re able to strengthen a Leader card using variants Geralt will find, buy or earn. Consider it your ace in the hole, allowing you to make a comeback to win a round.
Unit Cards: These are more like the grunts of battle, allowing you to score lots of points. During play you will find three types of these cards, Close, Ranged and Siege. Understand what each card does, since they have the power to make played cards stronger.
Special Cards: These cards produce different effects on cards already on the game board. This includes those aforementioned Weather Cards, but don’t be too hasty. A weather card can negatively impact every single card in play, even yours! This may have serious consequences for your Strength points, though at least on the positive side, there’s a Weather card that eliminates previously played Weather cards.
The key here is to understand what each Weather card does. Fog wrecks Ranged Combat cards, Snow impacts Close Combat cards and Rain affects Siege cards. Play with caution.
Hero Cards: Consider these among the most powerful cards in your deck. Special cards have no affect, so consider playing these instead of Unit cards.
Neutral Cards: Think of Neutral cards as Hero cards, except they don’t fit into one of those four factions. Perfect example, Geralt of Rivia and the beautiful Yennefer of Vengerberg. Play these cards and you will likely boost other Gwent cards on the board.
I tried to play at the beginning but didnt really understand how It works
Is there any guide to “win 100%” even if you have no idea about the Game
Like an strat that works 100% for all the Game that i could just copy and do the same just for the achievements?
No there is no guide that exist that tells you a strat that will win every game you ever play.
However. Gwent has a difficulty setting of its own. LIke the game itself. The game itself has just the story, which is the easiest and deathmarch which is the hardest.
Gwent has a difficulty setting of its own. Set it to the easiest. And it would be damned hard for you to lose. YOu would have to be incredibly bad to lose when gwent is set to the easiest.
Thats your best bet if you just want to get the achievement.
There are youtube videos explaining gwent. YOu can check them out. Its not a complicated game.
There are a couple videos you could watch on line.
You want to use spies whenever possible to get more cards.
You want to play your weak cards first and hope that your enemy plays some of his strong cards ahead.
If you spot they are most likely to win first round, just keep teasing with your low cards in order to make them spend some strong ones.
If you spot an opening to win first round after playing 5 or 6 of your weak cards. the match may be an easy one.
You can buy and have King Foltest with the weather clearance. That one may allow you to spare having weather clearance cards in your deck.
Realize that you are better with a smaller deck with your stronger cards vs taking all your cards and having weak cards in there. So you always go with the minimum cards possible on your deck.
There are nuances. like. sometimes I hold a blue commando just because there is a chance I may get a 2nd one after I win a round.
If I have a medic I may play a stronger card on first round counting that I will bring them back with the medic on following rounds.
If I have decoys I may use them to get opponent spies when they play them. or to get some cards back after luring an enemy to spend a lot of his cards on 1st round.
If playing against monsters, bring the weather cards which cancel infantry. Otherwise. do not bother much with weather cards. You are better with decoys and battle horns once you get those.
Each game is different so you need to think. there is no 100% sure way to win them all. It depends. Sometimes you need to face someone a couple times to realize what they have and how you can beat them. Like monster players. you may need to play a second time to bring your weather cards to cancel their infantry.
Home » Guides » The Witcher 3: Gwent Tips & Tricks for How to Play Well
The Witcher 3: Wild Hunt is a game that is full of challenges. Bandits roam the countryside, Wyverns hunt in the skies, and deadly creatures guard the deep, dark caverns that populate the world. But, no challenge is as daunting as that of Gwent. What is Gwent, you ask? Is it some savage beast that waits for a lone Witcher to pass by before brutally eviscerating him in the middle of the deserted woods? No, it’s actually a trading card game that will prove to be the toughest element of The Witcher 3: Wild Hunt. Here’s our tips for how to play Gwent well in The Witcher 3.
This guide will help get you into the game and winning after a few minor tweaks to how you approach Gwent. Before getting into the nitty-gritty of strategies and other intricacies of The Witcher 3: Wild Hunt‘s new card craze, the first tip is commitment.
Gwent is not an easy game, nor is it something that can be mastered passively. Players will have to put in time, and tons of hours in order to truly show and prove that they are a Gwent champion.
Commitment means completely foregoing the saving of lives and the search for Ciri. You must eat, breathe, and sleep Gwent. It’s a path that is definitely not for the faint-of-heart, and can only be walked by the most determined of card masters.
Play Every Single Person in the World
Gwent Tips & Tricks
Seriously, play everyone. When given the opportunity, every single conversation should end with Geralt challenging the person he’s speaking with to a game of Gwent.
You’d be surprised how many peasants, merchants, bar-goers, and nobles are just itching to try out their brand new decks on a scrub like Geralt. Might as well make their day and sit down for a quick match.
Not only is this excellent practice, but winning a match earns you another card that can be used to customize your deck. In fact, some cards can only be obtained by playing, and winning, matches. No matter how many cards you buy, you will stand absolutely no chance of progressing in the Gwent circuit without eliminating some of the players scattered around the world.
Don’t be afraid to constantly challenge the same individual until you win. It’s actually the best course of action when learning the game, and it will help you develop your strategies as you move onward.
Each game requires a bet of at least one Crown so keep the bet at only one. That way, you can play to your heart’s content. If you’re short on gold in The Witcher 3: Wild Hunt, you can also save before each match and just reload the game if you happen to be defeated (and don’t mind the load times).
Buy the Cards
Gwent Tips & Tricks
Before you can build a world-class deck, you’re going to have to have some cards to build with. As already mentioned, you will need to challenge everyone in order to earn some of the Gwent cards available in The Witcher 3: Wild Hunt. But, there are also many cards that must be bought from the merchants scattered around the different towns and cities.
Some of the best cards, such as leader cards (we’ll cover those soon), can only be found in marketplaces. The good thing is that the cards usually aren’t very expensive.
Twenty Crowns may seems like a lot, especially with the paltry fees that quests in The Witcher 3: Wild Hunt tends to offer to Geralt, but we have a handy guide that will help to fatten up your coin purse. With a bit of extra coin to spare, players will be able to build a dream deck sooner than they imagined.
Choose and Build Your Deck
Gwent Tips & Tricks
In the very beginning of The Witcher 3: Wild Hunt, you will pretty much only have access to a Northern Realms deck since those are the most common cards to come across.
After some time (and some wins), you’ll start to amass a nice collection of cards which will allow you to build pretty much any deck you want. Choosing what to build will not only determine your access to certain cards, but also specific faction bonuses.
Depending on which faction is chosen as your focus, you will have one of the following abilities during a game of Gwent:
- Nilfgaard: Wins any round that ends in a draw.
- Northern Realms: Grants an extra card after every victorious round.
- Monsters: Decides who takes the first turn in battle.
- Scoia’tael: Keeps a random Unit Card on the battlefield after each round.
Each one has its own benefit to the player, and choosing the one that best suits your style of play is crucial. For example, Scoia’tael allows you to keep a card after a round which can change the tide of a battle since there is no drawing cards between rounds.
On the other hand, if you find yourself ending in a draw often, perhaps a Nilfgaard leader is best to guarantee you that much needed victory (why die together when you can watch your opponent fall?).
In order to play a game of Gwent in The Witcher 3: Wild Hunt, players will need at least 22 cards in their deck. From these 22, 10 will be drawn with a chance to swap out two of them.
Once you have your 10 cards, that’s all you’ve have for the match (with the exception of the Northern Realms bonus) so you’re going to want to make sure the 22 cards are comprised of selections you wouldn’t mind using no matter what.
Stack your deck to your play style. You don’t like weather cards? Then don’t put any in your deck so that there is zero chance of you getting one.
Always keep in mind what you’re putting into your deck. Unlike other trading card games, there isn’t any requirement to playing a card.
Yes, some bonuses are only activated when certain card combinations are in effect, but you can put any card down on your turn as long as you have it in your hand. So pick your favorites and start on the road to becoming The Witcher 3: Wild Hunt‘s greatest Gwent player in existence.
Gotta Collect ‘Em All!
The Witcher 3: Wild Hunt isn’t only an open-world RPG, it’s also a deck building car game. If you’ve been playing the game, you’ve probably already come across the card game Gwent and you’ve become a professional Gwent player by reading our guide.
There are a ton of cards for you to collect across the world Temeria to expand your Gwent deck and plenty of those cards can be missed. You have three options to get cards (and ways to miss the cards) when attempting to Collect ‘Em All, you can purchase cards, complete quests and get rewarded Gwent cards and you can win cards through matches. Almost every town has Gwent cards waiting to be yours through the various methods of collection.
Here’s a look at where to go, what quests to watch out for and winning cards through matches:
Specific locations and characters to purchase cards at:
- Missable: Innkeeper, White Orchard
- Innkeeper, Inn at the Crossroads, Velen
- Trader, Crow’s Perch, Velen
- Quartermaster, Crow’s Perch, Velen
- Trader, Midcopse, Velen
- Trader, Claywich, Velen
- Missable: Olivier (innkeeper), Kingfisher Inn, Novigrad
- Marquise Serenity (innkeeper), Passiflora, Novigrad
- Innkeeper, The Golden Sturgeon, Novigrad
- Trader, Seven Cats Inn, Novigrad
- Innkeeper, Cunny of the Goose, Novigrad
- Stjepan (innkeeper), Oxenfurt
- Innkeeper, Kaer Trolde Harbour, Skellige
- Innkeeper, Urialla, Skellige
- Innkeeper, Arinbjorn, Skellige
- Innkeeper, Svorlag, Skellige
- Innkeeper, Harviken, Skellige
Specific quests that reward you with Gwent cards:
- Nilfgaardian Nobleman
- Gwent: Playing Innkeeps
- Gwent: Velen Players
- Gwent: Big City Players
- Gwent: Old Pals
- Gwent: Skellige Style
- Gwent: High Stakes
- A Matter of Life and Death
- A Dangerous Game
- Shock Therapy
In order to win cards you need to make sure that you do not lose cards. Opponents will only be able to give you one card as a reward for winning, after that move on or stay to collect various subsequent items.
If you’re already a huge fan of Gwent like myself, then you have most likely collected every card in the game already. If you’re new to it all however, then I am going to tell you where and how to find 10 very powerful cards that are essential when building your decks.
If you haven’t been interested in Gwent before, now might be a good time to get into it, considering that the new DLC, ‘Blood and Wine’, is getting ever closer to release.
Of course you will want to eventually collect all the cards, heroes included, to complete your collection. This will take a lot of hard work and many wins. However, this list also contains a number of strong but easily obtainable cards to get you on your way. Many of them are available early in the game.
For a step by step guide on how to play Gwent click here.
If you love to play then let me know! Tell me about which faction you use, your deck builds, and strategies in the comments below.
Yennefer of Vengerberg
With her ranged attack power of 7, the sorceress Yennefer is probably one of the first strong cards you’ll come across in the game. As a neutral, the card can be used with any of the four factions. She has the added bonus of being both a hero AND a medic. This means that when summoned, you can bring back a non-hero unit from the discard pile and she will remain immune to special cards and card effects when on the battlefield.
You can obtain Yennefer by beating Stjepan, the innkeeper of Alchemy Inn in Oxenfurt. This can be done very early in the game after leaving White Orchard.
Villentretenmerth
Villentretenmerth is another neutral card that can work with all Gwent factions. It has a melee attack rating of 7, which is excellent for a non-hero card. It also has a bonus ‘Scorch’ effect, which will destroy the strongest enemy melee unit(s), if the total enemy melee score is over 10. If combined correctly with decoys or medics, this card can be used over and over again to maintain battlefield superiority.
The good news about acquiring Villentretenmerth is that it can be obtained from any non-quest related Gwent player in the world. That means any innkeeper, merchant, blacksmith or armorer that plays Gwent could give you this card randomly after you defeat them. It is down to chance though, so you’ll most likely need a good few wins before getting the card.
Imlerith
If you’re keen to build a strong Monster deck then Imlerith is an essential addition. He has a melee attack rating of 10, making him the strongest card of his faction. His hero status renders card effects futile against him.
Monster decks are all about power, flooding the field with many creatures and buffing their attack power to overwhelm your opponent. Imlerith is perfect for this strategy, even though as a hero he can’t be buffed. Not to mention, he looks so friggin’ cool!
Considering how powerful he is, you may be surprised to hear that this card is also obtained at random, after defeating Gwent NPCs throughout the land. Keep churning out those victories and eventually Imlerith will be yours.
Philippa Eilhart
Another sorceress hero, this time exclusive to the Northern Realms, Phillipa is most certainly a must-have if you’re keen on playing with this faction. As with most of the strongest heroes, she has an attack value of 10, and can be used in conjunction with the North’s powerful siege weapons to help boost your attacking power.
She is also won randomly by defeating NPCs, and could possibly be the very first card you unlock. Just another incentive to keep grinding out those victories against helpless innkeepers and merchants!
Tibor Eggebracht
This is where things start to get a bit tougher. The following cards can only be acquired by completing Gwent-specific quests, which means you will have to defeat much tougher opponents with stronger decks.
Tibor Eggebracht is one of Nilfgaard’s famous heroes, and has a ranged attack value of 10. He will be the first hero card you obtain for this powerful faction and will basically be a wolf among sheep compared to your other cards this early in your Gwent career.
Eggebracht can be won very early on. You win him from Olivier in the Kingfisher Inn in Novigrad, as part of the Gwent: Playing Innkeepers questline. Unfortunately, you will have to collect more standard cards for Nilfgaard before you can actually utilize him, but for anyone playing this faction, he is an obvious inclusion.
Menno Coehoorn
Menno Coehoorn is another Nilfgaardian hero, but an especially powerful one. Not only does he have a melee attack rating of 10 but he — like Yennefer — is a medic who can bring a card back from the discard pile when summoned. This can really be the difference between winning and losing in particularly close games.
To add Coehoorn to your collection, you must defeat the last innkeeper in the Gwent: Playing Innkeepers quest. You can find him at the Crossroads Inn in Velen.
Isengrim Faolitarna
So far I have rather neglected the Scoia’tael faction, but that changes now. After progressing through the main game and following Ciri’s tracks to Novigrad, you will eventually have the opportunity to acquire three rare cards for an old friend, which he lets you keep. Isengrim Faolitarna is one of these — a tough melee character with 10 attack points. He also has a special ‘Morale’ ability, which raises the attack of all allied melee cards by 1, further bolstering your attack strength.
Isengrim can be found inside Zed’s home in Novigrad during the Dangerous Game quest, but is only obtainable if you opt to take the cards at the end.
Avallac’h (aka The Mysterious Elf)
Avallac’h is an exceedingly powerful character in the main game, but is equally effective on the tabletop. He is a spy card that gives your opponent added attack points, but allows you to draw 2 cards in exchange.
As a spy, he is basically perfect, because he does not give your opponent any extra attack. He is also a hero card, which means he cannot be stolen and used against you. Lastly, he is neutral and available to any faction. This is especially useful for Scoia’tael and Monster decks, which have no spies of their own — compared to Nilfgaard and the Northern Realms, which have 3 each.
Avallac’h won’t be available to you until you reach the Skellige Isles. It is won by defeating Gremist in Gedyneith, on Ard Skellig. By this point, you will have leveled up sufficiently and your card collection will be extensive, so you will have no issues obtaining this card.
Utilizing spies is one of the strongest tactics in the game. For more information on how to do this, follow this link and scroll down to the spy section.
Looking to get more ability points? See the locations for all Places of Power here:
・Place of Power Locations
Trying to make more coin as quickly as possible? See our Money Making Guide!
・How to Make Money Fast
Want to know the best early game builds and skills to invest in? We’ve got you covered!
・Best Early Game Skills and Builds
This guide explains how to get the Olgierd von Everec Gwent Card in the game The Witcher 3: Wild Hunt. Read on for information on the card’s stats, effects, and our rating of the card’s usefulness.
List of Contents
Olgierd von Everec Stats and Effects
Basic Information
| Olgierd von Everec | |
| Faction | Neutral Cards |
|---|---|
| Power | 6 |
| Unit | Close Combat Unit and Ranged Unit |
| Abilities | Agile and Morale Boost |
How to Get Olgierd von Everec
Method No. 1
| Method | Won from a Gwent Player |
|---|---|
| Region | Novigrad (Oxenfurt City) |
| Related Quest | Gwent Quest: Collect ‘em All! |
| Specific Location | Reward for beating Shani, at her Clinic in Oxenfurt |
| Available in | Hearts of Stone |
Is Olgierd von Everec a Good Card?
Olgierd von Everec is a highly useful card to have in your deck. Be sure to obtain it as early as possible during gameplay. You’ll be able to handle a wider variety of opponents and strategies, so if you already have this card, consider adding it to your deck.
Related Links
| List of Gwent Quests | |
| All Gwent Cards | All Gwent Players |
| How to Play Gwent | Gwent Card Effects |
| How to Get The Best Gwent Cards | Best Gwent Cards |
| Best Northern Realm Gwent Deck | Best Nilfgaardian Empire Gwent Deck |
| Easy Gwent Opponents | – |
| List of Gwent Cards by Faction | Northern Realms | Scoia’tael | Nilfgaardian Empire | Monsters Deck |
|---|---|---|---|
| Skellige Clans | Special Cards | Weather Cards | Neutral Cards |
Comment
Olgierd von Everec Gwent Card and How to Get
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So my first play through of Witcher 3, I really didn’t do much with playing Gwent. Saw my boyfriend playing it on his game and I just wasn’t understanding how it worked. So now I am on my second playthough, this time attempting to get the Gwent Achievement for getting all the cards. My issue is, I have played almost all the Gwent players in Velen with the exception of the NPC at the Seven Cats Inn, the Gwent player just South East of Tretogor Gate and the Gwent player directly North of the Oxenfurt Gate.
The book “Miraculous Guide to Gwent” has been showing that I still need 12 Gwent Cards for Velen. It’s been stuck on 12 for the past 3-4 wins. I also played the Crows Perch Quartermaster and got no card. Are there NPC Gwent players I am missing in Velen, or are those missing cards, special cards that you win via quests, etc? I have been using this site so i can specifically find the Gwent Players and the fast travel points among other things. Any help would be greatly appreciated.
Playing TW2’d put lots of thing into place then. TW1’s very different style and most dont like it but some of us in fact like it more than TW3 (or even TW2). As player you’re more on your own in these than in TW3 that tells you every single step you need to do :/
They need to fix that book if it is wrong.
You’re quite late to party this game’s not receiving further fixes. In fact book’s only later addition it wasnt there in my playthroughs and still got achievement on first playthrough (v1.11). I was lucky that person in distress didnt glitch and my only two worries were whether Lambert’d be in mood to play when I get to him in KM and whether Roche’d play at all because I dumped him in TW2 and expected real RPG from TW3 😛
I have been buying every single card i haave/had/will come across while playing. Just trying to get all the cards is confusing and time consuming, as well as frustrating. It’s also annoying when they have a good game, then toss it to the side in favor of new project’s. Have played other games like that. It’s been a while since I played a game that keeps you captivated becuase it can change every time you do a second playthough.
CDPR spent 14 years working on nothing but Witcher games. They’re tired of them and have wanted to move on to other things for some time now. So it’s hardly a question of tossing aside a good game.
You’re quite late to party this game’s not receiving further fixes. In fact book’s only later addition it wasnt there in my playthroughs and still got achievement on first playthrough (v1.11). I was lucky that person in distress didnt glitch and my only two worries were whether Lambert’d be in mood to play when I get to him in KM and whether Roche’d play at all because I dumped him in TW2 and expected real RPG from TW3 😛
I’ve always played Lambert immediately after finishing Following the Thread. I always catch him as he begins to walk away and get it over with. I’m not one to put things off, particularly when I know a game can get buggy later on.
I approached first two short story books (Last Wish and Sword of Destiny) with trepidation because people were all talking about horrible english translations but found them quite enjoyable actually. Maybe I was lucky with translations I bought or YMMV. Would be fun to compare with other English translations but nobody seems to be able to tell who translated theirs 😛
LOL you dould possibly find out who did if you did a little digging. With translating from one language to another, there is always a discrepancy either because it’s a loose translation, don’t have a word for it or it means something other than what it should. There’s a lot that is left up to the interpratation of the person who is translating from one language to another.
BTW thread title gave me chuckle since it’s much like ‘i’ve got an alcohol problem’ therefore it couldve been about addiction 😛
Well at least you know more or less how many you need 🙂 I went in totally blind. and it worked too even first time.
I’ve always played Lambert immediately after finishing Following the Thread. I always catch him as he begins to walk away and get it over with. I’m not one to put things off, particularly when I know a game can get buggy later on.
Except first playthrough I learned much later that Lambert plays.
Thing is those people that are part of Gwent quests, and Lambert is one of them, you hear about him through Roche when you’ve beaten him and that’s pretty early on. People tend to skip ahead a lot or do just the main quests. If you do things as they appear in your Journal, you get a lot of information early on.
When you play the scholar in the tavern at White Orchard at the start of the game, he tells you about Stjepan and that kicks off Playing Innkeeps (which includes the innkeep at the Inn at the Crossroads and Olivier at the Kingfisher).
When you play the Bloody Baron, he tells you about the boatwright in Oreton, the kid in Midcopse and the Soothsayer in Benek and that kicks off Velen Players.
When you get to Novigrad, you can kick off Big City Players in one of two ways: find the notice on the board in Hierarch Square and just play Vimme Vivaldi. He, in turn, will tell you about Marquise Serenity at the Passiflora and she’ll tell you about Sigi Reuven. Sigi (Dijkstra) will tell you about Roche. Roche will tell you about Lambert. At that point, you should be ready to do the Monster in the Bits quest. If you start it on your own, that begins Following the Thread. If you do the Gwent path, Lambert’s quest starts on its own.
They all go hand-in-hand. But the key is to get them over with as soon as possible and that usually means exhausting all dialogue options and trying to speak with them again. It works for the Bloody Baron so that you can play him usually after you’ve agreed to go look for his family. And for Lambert, the first opportunity is right after his quest ends as he begins to walk away from you. Catch up to him, speak and the option to play is there.
Gwent is an optional activity in the Witcher 3: Wild Hunt. It is an ancient dvarwen card game popular throughout the Northern Realms. This guide will give you the basics of Gwent and tell you where to find worthy opponents.
How to play Gwent
When you start a game of Gwent, you will have to select a faction and a leader. This choice will determine which cards you will be able to use, and which faction-specific perk you will get. Each faction has a minimum of three variations on its leader.
When you’ve selected your faction and leader, the game will randomly draw 10 cards from your faction’s deck. You will not be able to draw more cards during the game, but you will be able to re-draw two cards if you are not satisfied with your current cards.
The game is played in turns, with a coin toss deciding who gets to play first. During each turn, players can either play one of their cards, or pass. If a player chooses to pass, he will not get any more turns in that round, so pass only when you are sure you will win or have already given up the round.
The round ends when both player pass. Do not play all the cards you got at the start of the game – they need to carry you through the entire game.
Each card has a number in its upper left corner – a sign of its strength. Whenever you place a card, it increases your total strength score. The player with the highest total strength score at the end of the round wins. The game is played in a best-of-three manner – each player starts with two life gems, one of which is destroyed when a round is lost.
Basic cards come in three types: melee, ranged, and siege. Each type is placed in a different row on the board. This division is important because there are cards which affect one of these rows. For example, weather cards reduce the strength of all units in a particular row (for both players). Some special cards have unique abilities such as increasing the strength of other cards or reviving dead soldiers.
The final type of card you can have in your deck is the Hero card. Hero cards are extremely rare, and for a reason, since Heroes are immune to the effects of special cards.
Gwent Factions
There are at least three factions in Gwent – the Nilfgaardian Empire, the Northern Realms, and the Scoia’tael. Each faction has different units, passive perks, and leaders. Passive perks trigger certain events at the beginning or end of a turn. Leaders give you a special ability that can be used only once in a match. Each leader has at least three variations which have to be unlocked before you can use them.
What is Gwent?
Gwent is a collectible card game in The Witcher 3. Cards can be bought from merchants found around the different locations, whom you can also play for coin. You can also play against blacksmiths and other NPCs.
Some cards are only usable in certain decks, while neutral cards can be placed in each of the four deck types. A player must have at least 22 unit cards in their deck in order to play, and a maximum of 10 special cards. Special cards are shown by their gold and black number in the top right corner of the card. At the start of the game, Geralt will have enough cards in the Northern Realms deck.
What are the decks?
There are four decks in Gwent, these are:
Northern Realms
Nilfgaardian Empire
Monsters
Scoia’tael
Each deck has its own unique leader card which will have its own action.
How do I win in Gwent?
The way to win in Gwent is by having cards on the board that have a higher score than your opponent at the end of a round, the winner of a match is the person who wins two out of three rounds.
You only have a certain amount of cards to play per game, so learning to pace yourself and keep enough cards to potentially play all three rounds is important. Take a look below at our list of quick tips to help you succeed:
Weather cards can win a match
Weather cards play a huge role in who wins a round of Gwent. If your opponent predominantly has archers in their deck, then Impenetrable Fog is an excellent card to hold and play once your opponent has laid many cards on the table. But remember, weather cards affect both players.
Play low-scoring cards early
Whether you go first or second, the aim is to stay just ahead of your opponent in order to force them to play another card. Playing a six or 7 attack card immediately doesn’t serve to much benefit, as it commits you to one lane and you run the risk of having a weather card played late on, negating your early advantage.
Look for the handshake symbol on matching cards
If you have identical cards in your deck which have a handshake symbol, playing both on the field in the same round will double their attack value. This can prove to be a massive boost to your team, but only works if you successfully land both cards in your hand. The cards usually have low attack values on their own, so if you only get one, discard it before the game starts.
Play Decoys on Spy cards
Opponents with a lot of spy cards can be really tricky to play with, as you can be forced to use almost all of your cards early on and your opponent will still have over ten cards left. But, Decoy cards allow you to take a card from your field and place it in your deck, meaning those enemy spies which allow your foe to draw two cards can very quickly become yours, evening the odds.
Always tweak your deck setup
Every time you visit a merchant and buy some new cards (I’d recommend buying every card they have, every time you visit a new area, as it can be very tricky to backtrack in such a massive open world), be sure to head into your decks and see if you can improve them with your new buys. Sadly there isn’t an option to have the game create the best deck for you, so you’re going to have to do the legwork yourself.
You can replay opponents over and over again
Practice makes perfect, and playing the same opponents over and again helps uncover strategies and different approaches to Gwent games early on. Learning an opponent’s deck and how they choose to deploy it will help you when taking on new players later in the game.
Don’t use all your cards in the first round
Pretty obvious, but going all-out to win the first round can mean the match is already lost as you have nothing left to seal the victory. Always leave something in reserve to win both rounds. If that means passing your turn and taking an early loss, so be it.
Don’t overload your deck
You only need a minimum of 22 cards in your deck, of which Geralt draws ten. Having any more than that only lowers the likelihood of you drawing your best cards. Try and maintain only your 22 very best cards in the deck, giving you a better chance of being dealt a great hand in the game.
The Witcher 3: Wild Hunt is CD Projekt’s Action, Role-Playing, Open-World, Hack & Slash, and Adventure game with a release date in 2015.
The Witcher 3: Wild Hunt cover featuring Geralt of Rivia
Ports To Forward for The Witcher 3: Wild Hunt
The required incoming ports for The Witcher 3: Wild Hunt are as follows:
The Witcher 3: Wild Hunt – Xbox One
- TCP: 3074
- UDP: 88, 500, 3074, 3544, 4500
The Witcher 3: Wild Hunt – Playstation 4
- TCP: 3478-3480
- UDP: 3074, 3478-3479
The Witcher 3: Wild Hunt – PC
- We do not know the PC ports for The Witcher 3: Wild Hunt yet. If you know them please send us a message using our Message System.
The Witcher 3: Wild Hunt – Steam
- TCP: 27015, 27036
- UDP: 27015, 27031-27036
The Witcher 3: Wild Hunt – Switch
- TCP: 6667, 12400, 28910, 29900, 29901, 29920
- UDP: 1-65535
The Witcher 3: Wild Hunt – Playstation 5
- TCP: 3478-3480
- UDP: 3074, 3478-3479
The Witcher 3: Wild Hunt – Xbox Series X
- TCP: 3074
- UDP: 88, 500, 3074, 3544, 4500
We have guides that are custom tailored for The Witcher 3: Wild Hunt that will show you the ports that need to be forwarded.
The Witcher 3: Wild Hunt includes the following styles of play.
- Games that are considered action are all about centering the player in the middle of an evolving situation.
- In a role playing game, or RPG, the player takes on the role of the main character and helps the story line to unfold. It usually involves a very long play time, inventory management, and a deep leveling system. RPG’s are usually the longest style of game. Skyrim and Fallout are amongst the most popular RPG style games.
- In an open world style of game the player is allowed to roam freely through a normally massive environment. This style of games is usually not on rails, meaning that the player gets to go anywhere and solve problems in the order that they choose.
- In a hack-and-slash style of game you spend most of the time just killing wave after wave of creatures. They are strongly emphasize combat over anything else. Hack-and-slash style games are usually also considered action games.
- In an adventure game you generally play through a story, usually as the protagonist. They rely heavily on story telling and can be inspired from books or movies.
Port Forward The Witcher 3: Wild Hunt
When you are playing The Witcher 3: Wild Hunt you might need to forward some ports in your router. Forwarding ports is a useful trick in gaming because it can really help to make your network connection most stable and intermittently even faster. Routers were not designed to allow incoming network requests and some games can play tremendously better if an incoming connection is forwarded through the router to the game.
Before You Forward a Port
Before you can forward a port you need to know the following things:
- The IP address of your network router.
- The IP address of the device that the game will play on: either your computer or your console.
- The TCP and UDP ports that need to be forwarded.
How to locate your router’s IP Address
The easiest way to locate your router’s IP address is to run our free Router Detector utility. It’s a part of the Network Utilities suite of tools and it’s completely free to use.
How To Forward Ports
An easy way to do this is use our Network Utilities software. It can open your ports with just a few clicks. Then when you are done you can just was quickly close your ports again. Alternatively you can do it by hand.
The normal process for forwarding a port is:
- Login to your router.
- Locate your routers port forwarding section.
- Put the IP address of your computer or gaming console in the appropriate box in your router.
- Put the TCP and UDP ports for your game in the matching boxes in your router.
- Frequently you have to reboot your router for the changes to take effect.
That’s all it takes to get your ports open. Don’t forget to check out our growing list of games and programs.
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